RuffiC, advanced scripter
Advanced Scripter - Roslop / RNG, User Interface, Procedural Generation, Combat & Weapons, NPC AI
Hi, I’m RuffiC. I make game systems: RNG games, interfaces, procedural worlds, combat and NPC AI. Here’s some of my work.
The collection
Pick a pile, then click any postcard to watch the video.
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lava, snow & studs Procedural Generation · 2026
Procedural Stud Terrain
Procedural terrain made from classic studs, with forests, deserts, snowy tundras, rivers, lakes and volcanoes. Each biome has its own vegetation and landscape.
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knock knock Other · 2025
Door System
Single, double, sliding, automatic and heavy doors, along with a blast gate, with different opening mechanisms, interaction prompts and access clearance levels.
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roll for rare parrots Roslop / RNG · 2026
Parrot RNG
An RNG game about rolling rare parrots, increasing your income, upgrading your plot and fighting enemies for loot.
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over the shoulder Combat & Weapons · 2025
OTS/FPS Gun System
A gun system that works over the shoulder and in first person, with pistols, rifles, shotguns and sniper rifles.
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street fight NPC AI · 2025
Enemy AI System
NPC soldiers fighting each other in a town, using enemy AI to navigate, find targets and engage in combat.
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over the top Combat & Weapons · 2025
Parabellum Gameplay
Live gameplay from Parabellum, a WW1 trench shooter featuring rifles, grenades, ragdoll physics and point capture.
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waves for days Procedural Generation · 2026
Ocean Generation
A stylized ocean with rolling waves and foam around the islands. Boats ride the waves as they sail.
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up the hill Roslop / RNG · 2026
Climb HILL for Animals
A progression game about taming new animals, increasing your income and surviving random disasters.
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blocks to the horizon Procedural Generation · 2026
Procedural Block Terrain
Procedural terrain made from blocks, with forests, deserts, snowy tundras, rivers and lakes.
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parrot brawl NPC AI · 2026
Parrot Fight
Parrots from Parrot RNG fighting enemies around the map to earn loot for the player.
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patch me up User Interface · 2024
Medical System II
A medical menu where every body part is treated on its own: pick the injury, then choose how to treat it.
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foggy pines Procedural Generation · 2025
Terrain Generation
Procedurally generated terrain with foggy pine forests, flowers and rolling hills.
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hold the line Combat & Weapons · 2025
Parabellum Gameplay II
More trench fighting in Parabellum: scouting with binoculars, moving through the trenches and holding the line.
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scavenge & survive Other · 2025
Prototype 16 Gameplay
A survival game with rifles, explosives and a GPS tracker. Explore the forest and collect fuel to keep the generator running.
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timber! Other · 2025
Tree Cutting
Chop a tree with an axe, watch it fall, then cut the trunk into pieces of fuel.
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first aid User Interface · 2024
Medical System I
A body panel that shows the state of every limb, and treating injuries on yourself or on other players.
Need something built?
Commissions are open. Message me on Discord with what you’d like to make, whether it’s one mechanic or a whole set of systems.
The kind of things I make
Discord is the best way to reach me. Tell me what you have in mind, and add a video or a reference if you have one.
- Discord
- YouTube @ruffic-studios
- X / Instagram / TikTok